50+ Character delivered

Including art support

SMITE • Third-person MOBA • Hi Rez Studios

SMITE Zeus character model comparison renders in various game environments showcasing lighting and textures.
Zeus

Zeus

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We made this Celestial skin for Zeus to lean into a sun-priest aesthetic. The main trick was the huge feathered wings – getting that soft texture to work with the more rigid armor pieces. We used hand-painted textures for the gold filigree on his robes and cranked up the yellow emissives on the shield and armor so he really stands out. It’s built to look divine and powerful while keeping his classic Zeus silhouette easy to spot in a fight.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
SMITE Miss Misery skin character comparison renders in-game environment with demonic wings and magical purple scythe.
Miss Missery

Miss Missery

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We worked on the Miss Misery skin to get a sharp, demonic look. The main focus was the high contrast between her red coat and the purple energy on the wings and weapon. We used hand-painted textures for the gold skull pauldrons and added bright emissives to the scythe’s core to make it stand out. The goal was to keep her silhouette readable for Smite gameplay while pushing the dark, stylish aesthetic.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
Merlin

Merlin

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We made this Jester skin for Merlin to mix a classic harlequin look with something a bit more sinister. The big focus was the red and black leather and getting those checkerboard patterns to look sharp on the coat. We used hand-painted textures for the details and added purple emissives to the energy effects so his spells really pop. It’s all about keeping his silhouette recognizable while pushing that dark, chaotic vibe.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
Xbalanque

Xbalanque

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We went for a shadow-stalker vibe with this Xbalanque skin. The main trick was the contrast between the dark leather hood and those bright orange glowing eyes. We used hand-painted textures for the bronze lion armor pieces and made sure his agile silhouette stays sharp in-game. It’s all about that lethal, stealthy look while letting the metallic details and daggers pop during combat.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
SMITE Bellona Ghost Queen skin 3D character model in dynamic poses on orange background.
Bellona Ghost Queen

Bellona Ghost Queen

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We worked on this Bellona skin to give her a clean, spectral look. The main thing was getting that teal skin tone and the glowing greatsword to feel right. We used hand-painted textures for the spiked armor and kept her silhouette readable so players recognize her instantly. The arrows in the back and the crown were added to finish off that Ghost Queen vibe while keeping her battle-ready.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
SMITE Cliodhna celestial skin 3D model with glowing sword and cosmic visual effects.
Cliodhna

Cliodhna

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We worked on the Celestial skin for Cliodhna to capture a cosmic, otherworldly vibe. The main focus was the deep space texture on her gown and the sharp orange emissives in her eyes and weapon. We used hand-painted details to keep the armor pieces looking solid while letting the glowing “star” effects provide that ethereal feel. The goal was to keep her silhouette recognizable for Smite gameplay while pushing the magical visual effects.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
Horus

Horus

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We worked on this bionic skin for Horus to give him a high-tech, street-enforcer look. The main focus was the mechanical wings and making the glowing blue energy around his staff and body really pop. We used hand-painted textures for the tactical gear and added sharp emissives to his goggles and bionic legs. The goal was to keep his aerial silhouette clear while leaning hard into that futuristic, cyberpunk aesthetic.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
SMITE Daji cyber skin 3D character model with neon fox tails and glowing claws in dynamic action poses.
Daji

Daji

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We went for a bright, cyber-anime look for this Daji skin. The main thing was balancing the pink and teal colors, especially across those massive tails. We used hand-painted textures for the outfit and pushed the neon glow on her claws to make them pop during combat. The goal was to keep her silhouette recognizable for Smite while leaning hard into the modern, star-themed aesthetic.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
Dynamic 3D render of Chang'e House Unicorn skin for SMITE, featuring magical glowing effects and a crystal sword.
House Unicorn

House Unicorn

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We made this House Unicorn skin to mix heavy armor with a more ethereal, magical vibe. The big challenge was the iridescent skirt and getting that silver plate to look right against the purple fabrics. We used hand-painted textures for the fur and metal, then pushed the teal emissives on the gems and the little unicorn-rabbit pet. It’s a clean, stylized look that keeps her combat silhouette clear while showing off the fine details.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
Kali - Spy Master

Kali - Spy Master

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We made this Kali skin with a focus on the ronin-inspired silhouette and cosmic fabric patterns. The model features four arms holding sickles and a spear, with hand-painted textures on the purple robes and golden armor. We added pink emissives to the lanterns and eyes to keep the character visible in-game while maintaining that stealthy, spy-master vibe.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
Spectral Shifter The Morrigan

Spectral Shifter The Morrigan

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We wanted a really ghostly feel for this Morrigan skin. The main trick was the teal emissive skin popping against the dark, patterned fabric of her dress. We hand-painted the silver filigree and really cranked up the glow on the staff’s crystal to draw the eye. It’s built to look ethereal while staying sharp enough to read during a chaotic Smite match.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
SMITE Discordia Lunar Moth skin 3D model with glowing yellow eyes and large blue moth wings in dynamic poses.
Lunar Moth

Lunar Moth

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We built the Lunar Moth skin to mix a soft, natural feel with bright cosmic energy. The main focus was the large wings—getting those intricate blue patterns to look sharp while keeping the overall shape clean. We used hand-painted textures for the fur on the chest and boots, then added sharp yellow emissives to the eyes to make the character pop. The goal was to keep her silhouette readable for Smite’s gameplay while leaning into the magical moth theme.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender
SMITE Sol Succubus skin character model showcase with detailed face close-up and full body 3D render.
Sol Succubu

Sol Succubu

Client: Hi-Rez Studios (c) 2023
Tags: 3D ART, CHARACTERS

We went for a dark, supernatural theme with this Sol skin. The main challenge was the wings – making that purple glow feel bright enough to pop without losing the detail in the gradients. We used hand-painted textures for the teal hair to make it contrast with the dark purples of her outfit and kept the armor pieces sharp. It’s a clean, readable model that hits the succubus vibe while staying true to the Smite style.

Software Used

Maya Maya
Photoshop Photoshop
ZBrush ZBrush
Substance 3D Painter Substance 3D Painter
Marmoset Toolbag Marmoset Toolbag
Blender Blender

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Feedback from our clients

““VSQUAD was our art partner in developing an interactive 3D multi-user simulator. We were glad to cooperate with this 3D art studio as their team showed a high level of proficiency.””

Cameron Williamson
Operational Manager at Acme Inc.

OTHER ART SERVICES

Alongside full project production, VSQUAD also supports other services.
Detailed 3D female character portrait with realistic skin textures and shaders for the Wayfinder game project.
3D Character Art
Fits your pipeline. Predictable budget.
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Technical optimization of 3D hair grooming showing white dreadlocks on a character.
Hair and Fur
We specialize in creating realistic hair and fur.
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Stylized 2D character design of a powerful warrior with giant blades and purple armor elements for game art.
2D Character Art
Custom characters for games and real-time projects.
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FAQ

Everything you need to know about our game art services can be found here in the frequently asked questions. If you are interested in our 2D/3D workflow, approximate turnaround times, or pricing details, you will find the answers below. If you cannot find what you are looking for, simply reach out to us, and we will be happy to help!

We focused on 3D character production - creating high-quality skins and models for various gods in the game.
Our team delivered full 3D character models - all assets were optimized and ready for immediate engine integration.
We followed the client's art direction - using a stylized PBR pipeline to make sure new skins fit the game’s existing look.
The production pipeline included Maya, Photoshop, ZBrush, Substance 3D Painter, Marmoset Toolbag, and Blender.
Daily internal reviews by our Lead Artist - we checked every mesh and texture for technical accuracy before delivery.
Send your asset list or character brief - we will review the requirements and provide a cost estimate within 24 hours.

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